skin-loader框架的换肤是通过插件化的形式替换资源文件,实现换肤效果。好处是可以在线更新皮肤换肤
Demo样例
流程
整个框架大概的流程是加载皮肤包,找到被标记的控件,通过自定义的Factory工程过滤掉其他控件,使用皮肤包中的资源文件更新被标记的ui。
使用操作
1、导入android-skin-loader框架包
androidStudio File->new->import Module选择android-skin-loader
项目右键->open Module Setting->app中加载依赖android-skin-loader库
2、在MyApplication 初始化框架
SkinManager.getInstance().init(this); SkinManager.getInstance().load();
3、需要换肤的activity需要继承skin-loader中的BaseActivity
需要换肤的控件添加skin:enable=”true”,控件xml添加命名空间xmlns:skin=”http://schemas.android.com/android/skin”
4、准备需要替换的color或drawable同名的资源文件包将其打包,重命名以.skin结尾
本地测试可以使用adb命令将.skin包放在sdcard
adb push 文件目录/test.skin /sdcard
样例代码
xml文件,使用databinding,不知道的自行百度
<?xml version=\"1.0\" encoding=\"utf-8\"?> <layout xmlns:android=\"http://schemas.android.com/apk/res/android\" xmlns:skin=\"http://schemas.android.com/android/skin\"> <LinearLayout android:layout_width=\"match_parent\" android:layout_height=\"match_parent\" android:orientation=\"vertical\"> <LinearLayout android:layout_width=\"match_parent\" android:layout_height=\"wrap_content\" android:orientation=\"horizontal\"> <Button android:id=\"@+id/btn_default\" android:layout_width=\"wrap_content\" android:layout_height=\"wrap_content\" android:textColor=\"@color/text_color\" android:background=\"@color/button_background\" skin:enable=\"true\" android:text=\"默认皮肤\"/> <Button android:id=\"@+id/btn_change_skin\" android:layout_width=\"wrap_content\" android:layout_height=\"wrap_content\" android:layout_marginLeft=\"20dp\" android:textColor=\"@color/text_color\" android:background=\"@color/button_background\" skin:enable=\"true\" android:text=\"更改皮肤\"/> <Button android:id=\"@+id/btn_add\" android:layout_width=\"wrap_content\" android:layout_height=\"wrap_content\" android:layout_marginLeft=\"20dp\" android:textColor=\"@color/text_color\" android:background=\"@color/button_background\" skin:enable=\"true\" android:text=\"动态添加布局\"/> </LinearLayout> <TextView android:layout_width=\"match_parent\" android:layout_height=\"wrap_content\" android:textColor=\"@color/text_color\" android:text=\"文字文字文字文字文字文字\" skin:enable=\"true\" /> <ImageView android:layout_width=\"wrap_content\" android:layout_height=\"wrap_content\" android:src=\"@drawable/skin\" skin:enable=\"true\"/> <LinearLayout android:id=\"@+id/add_layout\" android:layout_width=\"match_parent\" android:layout_height=\"wrap_content\" skin:enable=\"true\" android:orientation=\"vertical\"> </LinearLayout> </LinearLayout> </layout>
public class SkinChangeAct extends BaseActivity{ private ActivitySkinchangeBinding binding; //skin包名 private String SKIN_NAME = \"test.skin\"; //skin皮肤包的路径 private String SKIN_DIR = Environment.getExternalStorageDirectory()+ File.separator+SKIN_NAME; @Override public void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); binding = DataBindingUtil.setContentView(this, R.layout.activity_skinchange); //更换皮肤 binding.btnChangeSkin.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { File skin = new File(SKIN_DIR); if(skin == null || !skin.exists()){ Toast.makeText(getApplicationContext(), \"请检查\" + SKIN_DIR + \"是否存在\", Toast.LENGTH_SHORT).show(); return; } SkinManager.getInstance().load(skin.getAbsolutePath(), new ILoaderListener() { @Override public void onStart() { System.out.println(\"start\"); } @Override public void onSuccess() { System.out.println(\"onSuccess\"); } @Override public void onFailed() { System.out.println(\"onFailed\"); } }); } }); //恢复默认皮肤 binding.btnDefault.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { SkinManager.getInstance().restoreDefaultTheme(); } }); //动态加载控件 binding.btnAdd.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { dynamicAddTextView(); } }); } /**动态添加textview*/ private void dynamicAddTextView() { TextView textView = new TextView(this); RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT); params.addRule(RelativeLayout.CENTER_IN_PARENT); textView.setLayoutParams(params); textView.setTextColor(SkinManager.getInstance().getColor(R.color.text_color)); textView.setText(\"hellohello\"); textView.setTextSize(28); //将动态添加的布局也更换皮肤,否则之前添加的不能更改 List<DynamicAttr> mDanamicAttr = new ArrayList<DynamicAttr>(); mDanamicAttr.add(new DynamicAttr(AttrFactory.TEXT_COLOR,R.color.text_color)); dynamicAddView(textView,mDanamicAttr); binding.addLayout.addView(textView); } }
资源文件color.xml
<?xml version=\"1.0\" encoding=\"utf-8\"?> <resources> <color name=\"colorPrimary\">#3F51B5</color> <color name=\"colorPrimaryDark\">#303F9F</color> <color name=\"colorAccent\">#FF4081</color> <color name=\"text_color\">#ff0000</color> <color name=\"button_background\">#00ff00</color> </resources>
skin皮肤包中的资源文件color.xml
<?xml version=\"1.0\" encoding=\"utf-8\"?> <resources> <color name=\"colorPrimary\">#3F51B5</color> <color name=\"colorPrimaryDark\">#303F9F</color> <color name=\"colorAccent\">#FF4081</color> <color name=\"text_color\">#ffff00</color> <color name=\"button_background\">#00ffff</color> </resources>
对比一下,只是更改了数值,名字相同。
框架迭代,增加功能
android-skin-loader框架是没有对于src属性的修改,案例中使用imageView模拟了src的更改。
在AttrFactory中增加对于src的支持
public class AttrFactory { public static final String BACKGROUND = \"background\"; public static final String TEXT_COLOR = \"textColor\"; public static final String LIST_SELECTOR = \"listSelector\"; public static final String DIVIDER = \"divider\"; //增加src属性 public static final String SRC=\"src\"; public static SkinAttr get(String attrName, int attrValueRefId, String attrValueRefName, String typeName){ SkinAttr mSkinAttr = null; System.out.println(\"attrName=\"+attrName); if(BACKGROUND.equals(attrName)){ mSkinAttr = new BackgroundAttr(); }else if(TEXT_COLOR.equals(attrName)){ mSkinAttr = new TextColorAttr(); }else if(LIST_SELECTOR.equals(attrName)){ mSkinAttr = new ListSelectorAttr(); }else if(DIVIDER.equals(attrName)){ mSkinAttr = new DividerAttr(); }else if(SRC.equals(attrName)){ //自定义加载src mSkinAttr =new SrcAttr(); }else{ return null; } mSkinAttr.attrName = attrName; mSkinAttr.attrValueRefId = attrValueRefId; mSkinAttr.attrValueRefName = attrValueRefName; mSkinAttr.attrValueTypeName = typeName; return mSkinAttr; } /** * Check whether the attribute is supported * @param attrName * @return true : supported <br> * false: not supported */ public static boolean isSupportedAttr(String attrName){ if(BACKGROUND.equals(attrName)){ return true; } if(TEXT_COLOR.equals(attrName)){ return true; } if(LIST_SELECTOR.equals(attrName)){ return true; } if(DIVIDER.equals(attrName)){ return true; } //支持src if(SRC.equals(attrName)){ return true; } return false; } }
srcAttr继承SkinAttr定义加载src
public class SrcAttr extends SkinAttr{ @Override public void apply(View view) { if(view instanceof ImageView){ ImageView imageView = (ImageView) view; if(RES_TYPE_NAME_COLOR.equals(attrValueTypeName)){ imageView.setImageResource(SkinManager.getInstance().getColor(attrValueRefId)); }else if(RES_TYPE_NAME_DRAWABLE.equals(attrValueTypeName)){ Drawable bg = SkinManager.getInstance().getDrawable(attrValueRefId); imageView.setImageDrawable(bg); } } } }
各种控件的支持都可以自己添加。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持自学编程网。