引言:
刚学python好几天了,从java到python,基础学起来确实比较容易,语法掌握,基本概念上都比较容易入脑。
唯一比较郁闷的是老想着用java的语法去学python代码,这点还需要后面慢慢掌握吧,相信学多种语言的你们也有这种经历吧。
start:开始上代码了,希望有更好的逻辑思维来写,自己也是用最笨拙的思路去写的,如果有可以优化的代码请各位大神指教
#!/user/bin/python # -*- coding: utf-8 -*- import os import sys #棋盘模块 def model(dictionary,serial=False): if serial: print(\'-(初版)井字棋游戏,输入棋号进行对战,\') print(\'对应棋号为第一行:a1-a2-a3\',end=\',\') print(\'对应棋号为第二行:b1-b2-b3\',end=\',\') print(\'对应棋号为第三行:c1-c2-c3\') print(dictionary[\'a1\'] + \' | \'+ dictionary[\'a2\'] +\' | \'+ dictionary[\'a3\'] +\' | \') print(\'- +- +- +-\') print(dictionary[\'b1\'] + \' | \' + dictionary[\'b2\'] + \' | \' + dictionary[\'b3\'] + \' | \') print(\'- +- +- +-\') print(dictionary[\'c1\'] + \' | \' + dictionary[\'c2\'] + \' | \' + dictionary[\'c3\'] + \' | \') #主模块 def main(): dictionary={\'a1\':\' \',\'a2\':\' \',\'a3\':\' \',\'b1\':\' \',\'b2\':\' \',\'b3\':\' \',\'c1\':\' \',\'c2\':\' \',\'c3\':\' \'} model(dictionary, True) u1 = \'x\' #用户1 u2 = \'o\' #用户2 stepNumber =1 #记录步数 break_fang = 0 #获胜者记录 while(stepNumber<=9): fv = True # 判断条件2 while fv: num = input(\'请用户u1开始下棋:\') compare=1 #判断条件1 for x in dictionary: if x.find(num)!=-1:compare=0 if compare ==0: fv=False dictionary[num] = u1 model(dictionary) # 0:继续 1,用户1胜,2,用户2胜 break_fang = forResult(dictionary) if break_fang > 0: break fv =True #清楚状态 stepNumber+=1 while fv: num1=input(\'请用户u2开始下棋:\') compare = 1 # 判断条件1 for x in dictionary: if x.find(num1)!=-1:compare=0 if compare == 0: fv=False dictionary[num1] = u2 model(dictionary) break_fang = forResult(dictionary) if break_fang > 0: break stepNumber+=1 gameover(break_fang) #退出下棋 def gameover(break_fang): c = input(\'是否重新开始? yes:no:\') if c.find(\'yes\')!=-1: main() else: print(\'-游戏结束-\') return #判断获胜情况 #dictionary:棋盘信息 def forResult(dictionary): dicts= dict(dictionary) if dicts[\'a1\'] == dicts[\'a2\'] and dicts[\'a2\'] == dicts[\'a3\'] and len(dicts[\'a3\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'a1\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'a1\']==\'x\' else 2 elif dicts[\'a1\'] == dicts[\'b2\'] and dicts[\'b2\'] == dicts[\'c3\'] and len(dicts[\'c3\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'a1\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'a1\'] == \'x\' else 2 elif dicts[\'a1\'] == dicts[\'b1\'] and dicts[\'b1\'] == dicts[\'c1\'] and len(dicts[\'c1\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'a1\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'a1\'] == \'x\' else 2 elif dicts[\'a2\'] == dicts[\'b2\'] and dicts[\'b2\'] == dicts[\'c2\'] and len(dicts[\'c2\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'a2\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'a2\'] == \'x\' else 2 elif dicts[\'a3\'] == dicts[\'b3\'] and dicts[\'b3\'] == dicts[\'c3\'] and len(dicts[\'c3\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'a3\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'a3\'] == \'x\' else 2 elif dicts[\'a3\'] == dicts[\'b2\'] and dicts[\'b3\'] == dicts[\'c1\'] and len(dicts[\'c1\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'a3\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'a3\'] == \'x\' else 2 elif dicts[\'b1\'] == dicts[\'b2\'] and dicts[\'b2\'] == dicts[\'b3\'] and len(dicts[\'b3\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'b1\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'b1\'] == \'x\' else 2 elif dicts[\'c1\'] == dicts[\'c2\'] and dicts[\'c2\'] == dicts[\'c3\'] and len(dicts[\'c3\'].strip())>0: print(\'游戏结束,\' + \'用户1-获胜\' if dicts[\'c1\'] == \'x\' else \'用户2-获胜\') return 1 if dicts[\'c1\'] == \'x\' else 2 else: return 0 if __name__ ==\'__main__\': main()
补一点更改思路:forResult()的另一种实现,compares()函数:少了6行代码量。
def compares(dictionary={\'\':\'\'},string=\'\'): if len(dictionary)>0 | len(string.strip())==0:print(\'传值为空!\') else: axle =(\'a1\',\'a3\',\'b2\',\'c1\',\'c3\') # 四个角和中间的数特殊判断 条件1 axle_fang=False #特殊棋号需要多加一种可能性 for x in axle: if string==x:axle_fang=True if axle_fang: #条件1 if dictionary[\'a1\']==dictionary[\'b2\'] and dictionary[\'b2\']==dictionary[\'c3\'] and dictionary[\'c3\'].strip()!=\'\'\\ or dictionary[\'a3\']==dictionary[\'b2\'] and dictionary[\'b2\']==dictionary[\'c1\']and dictionary[\'c1\'].strip()!=\'\': print(\'游戏结束,\' + \'用户1-获胜\' if dictionary[string] == \'x\' else \'用户2-获胜\') return 1 if dictionary[string] == \'x\' else 2 # 拆分棋号 splitStr0,splitStr1,普通棋号只需判断俩种a俩种可能,上下-左右间的位置 splitStr0,splitStr1 = string[0],string[1] print(splitStr0+\":\"+splitStr1) if dictionary[splitStr0+\'1\']==dictionary[splitStr0+\'2\'] and dictionary[splitStr0+\'2\']==dictionary[splitStr0+\'3\']\\ or dictionary[\'a\'+splitStr1]==dictionary[\'b\'+splitStr1] and dictionary[\'b\'+splitStr1]==dictionary[\'c\'+splitStr1]: print(\'游戏结束,\' + \'用户1-获胜\' if dictionary[string] == \'x\' else \'用户2-获胜\') return 1 if dictionary[string] == \'x\' else 2 else:return 0
end:写完这些也有九十行代码量了,总感觉太多了。
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