d3.js画矢量图+可拖拽的实现思路

2016-03-09 0 793

箭头.png    

testtt.html 

<html>  
  <head>  
        <meta charset=\"utf-8\">  
        <title>Arrow</title>  
  </head> 
<body>  
<script src=\"d3.v3.min.js\" charset=\"utf-8\"></script>  
<script> 
 
var width  = 400;
var height = 400;
	
var svg = d3.select(\"body\").append(\"svg\")
	    .attr(\"width\", width)
	    .attr(\"height\", height);
		
var defs = svg.append(\"defs\");
 
var arrowMarker = defs.append(\"marker\")
						.attr(\"id\",\"arrow\")
						.attr(\"markerUnits\",\"strokeWidth\")
					    .attr(\"markerWidth\",\"12\")
                        .attr(\"markerHeight\",\"12\")
                        .attr(\"viewBox\",\"0 0 12 12\") 
                        .attr(\"refX\",\"6\")
                        .attr(\"refY\",\"6\")
                        .attr(\"orient\",\"auto\");
 
var arrow_path = \"M2,2 L10,6 L2,10 L6,6 L2,2\";
						
arrowMarker.append(\"path\")
			.attr(\"d\",arrow_path)
			.attr(\"fill\",\"#000\");
 
var line = svg.append(\"line\")
			 .attr(\"x1\",0)
			 .attr(\"y1\",0)
			 .attr(\"x2\",200)
			 .attr(\"y2\",50)
			 .attr(\"stroke\",\"red\")
			 .attr(\"stroke-width\",2)
			 .attr(\"marker-end\",\"url(#arrow)\");
 
var curve_path = \"M20,70 T80,100 T160,80 T200,90\";
 
var curve = svg.append(\"path\")
			 .attr(\"d\",curve_path)
			 .attr(\"fill\",\"white\")
			 .attr(\"stroke\",\"red\")
			 .attr(\"stroke-width\",2)
			 .attr(\"marker-start\",\"url(#arrow)\")
			 .attr(\"marker-mid\",\"url(#arrow)\")
			 .attr(\"marker-end\",\"url(#arrow)\");
			 
 
</script>  
</body>  
</html>  

d3line.rar ~ 50KB         

遇见资源网 java d3.js画矢量图+可拖拽的实现思路 http://www.ox520.com/9857.html

常见问题

相关文章

发表评论
暂无评论
官方客服团队

为您解决烦忧 - 24小时在线 专业服务