原生JS实现音乐播放器

本文实例为大家分享了JS实现音乐播放器的具体代码,供大家参考,具体内容如下

首先,使用HTML搭好我们的框架结构。这一步为了提高我们代码的可读性,多写注释。

<!DOCTYPE html>
<html lang=\"en\">
 <head>
 <meta charset=\"UTF-8\">
 <title>原生JS音乐播放器</title>
 <link rel=\"stylesheet\" href=\"css/public.css\" >
 <link rel=\"stylesheet\" href=\"css/css.css\" >
 </head>
 <body>
 <!-- 音乐播放器 -->
 <div class=\"music\">
 <!-- 歌曲信息 -->
 <div class=\"word\">
 <div class=\"clears\"></div>
 <!-- 歌曲封面 -->
 <div class=\"img\">
 <img src=\"images/1.jpg\" id=\"img\" alt=\"\" /></div>
 <!-- 歌曲封面 end -->
 </div>
 <!-- 歌曲信息 end -->
 <!-- 信息和音量 -->
 <div class=\"mtv\">
 <!-- 文字信息 -->
 <div class=\"text\">
 <h1 id=\"sName\">歌曲名称</h1>
 <h2 id=\"singer\">歌手</h2>
 </div>
 <!-- 文字信息 end -->
 <!-- 音量控制 -->
 <div class=\"vol01\">
 <div class=\"volTop\" id=\"volText\">
 100%
 </div>
 <div class=\"volBottom\">
 <div class=\"volPro\" id=\"vol\">
 <div class=\"volColor\" id=\"volCol\"></div>
 <div class=\"volBlock\" id=\"volB\"></div>
 </div>
 <div class=\"vImg\">
 <img src=\"images/音量.png\" alt=\"\" />
 </div>
 </div>
 </div>
 <!-- 音量控制 end -->
 </div>
 <!-- 信息和音量 end -->
 <!-- 进度条 -->
 <div class=\"progress\">
 <span class=\"cTime time\" id=\"cTime\">00:00</span> <!-- 当前时间 -->
 <span class=\"tTime time\" id=\"tTime\">00:00</span> <!-- 总的时间 -->
 <div class=\"clears\"></div>
 <!-- 进度条小 -->
 <div class=\"proBar\" id=\"songPro\">
 <div class=\"proColor\" id=\"proBar\"></div>
 </div>
 <!-- 进度条小 end -->
 </div>
 <!-- 进度条 end -->
 <!-- 控制按钮 -->
 <div class=\"ctrls\">
 <div class=\"btn\">
 <img src=\"images/prev.png\" class=\"prevBtn\" id=\"prevBtn\" alt=\"\" />
 <img src=\"images/next.png\" class=\"nextPrev\" id=\"nextBtn\" alt=\"\" />
 </div>
 <button type=\"button\" class=\"playBtn\" id=\"playBtn\"><img src=\"images/播放.png\" alt=\"\" /></button>
 </div>
 <!-- 控制按钮 end -->
 <audio src=\"#\" id=\"music\"></audio>
 </div>
 <!-- 音乐播放器 end -->
 <script src=\"js/js.js\"></script>
 </body>
</html>

第二步,搭好框架后,就用CSS给他写上你喜欢的样式。注意这里我是将样式分为了公共样式和独立样式分开写的,提高代码可重复利用,当然你也可以使用SASS更方便,这里我只提供了独立样式,公共样式可以在网上自主寻找。

html {
 background: #92b991;
}

.music {
 width: 670px;
 height: 400px;
 background: url(\"../images/bg.jpg\") no-repeat center;
 margin-left: auto;
 margin-right: auto;
 border: 1px #3d5e59 solid;
 margin-top: 150px;
 border-radius: 20px;
 box-shadow: 0 0 20px rgba(0, 0, 0, 0.3);
 position: relative;
}

.img {
 width: 200px;
 height: 200px;
 border: 2px #fff solid;
 overflow: hidden;
 border-radius: 100%;
 margin-top: 50px;
 margin-left: 35%;
}

.mtv {
 width: 670px;
 position: relative;
}

.text {
 color: #fff;
 margin-right: 30px;
 margin-left: 30px;
 margin-bottom: 10px;
}

.text>h1 {
 font-size: 24px;
 line-height: 30px;
 font-weight: normal;
}

.text>h2 {
 font-family: \"Microsoft YaHei\";
 font-size: 14px;
 font-weight: 300;
 line-height: 1.7;
}

.vol01 {
 position: absolute;
 height: 30px;
 width: 120px;
 right: 30px;
 top: -8%;
}

.volPro {
 width: 100%;
 height: 5px;
 margin-top: 44.5px;
 border: 1px #fff solid;
 border-radius: 5px;
}

.volColor {
 height: 5px;
 width: 100%;
 color: #fff;
 pointer-events: none;
}

.volBlock {
 pointer-events: none;
 position: absolute;
 top: 42px;
 width: 10px;
 height: 10px;
 border: 1px #fff solid;
 background: #f4f3f3;
 border-radius: 100%;
 left: 100%;
 margin-left: -5px;
}

.volTop {
 color: #fff;
 font-size: 10px;
 position: absolute;
 top: 25px;
 right: 0;
 -webkit-touch-callout: none;
 -webkit-user-select: none;
 -khtml-user-select: none;
 -moz-user-select: none;
 -ms-user-select: none;
 user-select: none;
}

.vImg {
 position: absolute;
 top: 38px;
 left: -26px;
 -webkit-touch-callout: none;
 -webkit-user-select: none;
 -khtml-user-select: none;
 -moz-user-select: none;
 -ms-user-select: none;
 user-select: none;
}

.time {
 font-family: \"Microsoft YaHei\";
 font-size: 10px;
 line-height: 1.5;
 color: #fff;
 margin-top: 25px;
}

.cTime {
 float: left;
 -webkit-touch-callout: none;
 -webkit-user-select: none;
 -khtml-user-select: none;
 -moz-user-select: none;
 -ms-user-select: none;
 user-select: none;
}

.tTime {
 float: right;
 -webkit-touch-callout: none;
 -webkit-user-select: none;
 -khtml-user-select: none;
 -moz-user-select: none;
 -ms-user-select: none;
 user-select: none;
}

.progress {
 margin-left: 30px;
 margin-right: 30px;
}

.proBar {
 width: 100%;
 height: 2px;
 overflow: hidden;
 background: #B292FF;
 margin-top: 5px;
 border-radius: 5px;
}

.proColor {
 height: 7px;
 width: 30%;
 background: #fff;
 pointer-events: none;
}

.ctrls {
 text-align: center;
 margin-top: 20px;
 margin-left: 30px;
 margin-right: 30px;
}

.btn {
 position: absolute;
 top: 50px;
}

.nextPrev {
 right: 0;
 margin-left: 200px;
 opacity: 0.1;
 transition: all 0.3s;
}

.nextPrev:hover {
 opacity: 0.5;
}

.prevBtn {
 left: 0;
 opacity: 0.1;
 transition: all 0.3s;
}

.prevBtn:hover {
 opacity: 0.5;
}

.playBtn {
 height: 200px;
 width: 200px;
 border-radius: 200px;
 opacity: 0.3;
 position: absolute;
 top: 52px;
 left: 250px;
 margin-left: -14px;
 transition: all 0.3s;
}


.playBtn:hover {
 opacity: 0.5;
 background: #46847b;
}

第三步,也是让音乐播放器具有灵魂的东西,使用JS添加功能。

1.获取ID(当然这里也可以获取类名或是元素,看你自己的习惯)。

let music = document.getElementById(\"music\");
let playBtn = document.getElementById(\"playBtn\");
let prevBtn = document.getElementById(\"prevBtn\");
let nextBtn = document.getElementById(\"nextBtn\");
let img = document.getElementById(\"img\");
let sName = document.getElementById(\"sName\");
let singer = document.getElementById(\"singer\");
let tTime = document.getElementById(\"tTime\");
let proBar = document.getElementById(\"proBar\");
let cTime = document.getElementById(\"cTime\");
let songPro = document.getElementById(\"songPro\");
let vol = document.getElementById(\"vol\");
let volCol = document.getElementById(\"volCol\");
let volB = document.getElementById(\"volB\");
let volText = document.getElementById(\"volText\");

2.添加音乐播放功能。

导入音乐

let songs = [{
 mp3: \"music/01.mp3\",
 singer: \"赵薇\",
 name: \"不能和你分手\",
 img: \"images/1.jpg\"
 }, {
 mp3: \"music/04.mp3\",
 singer: \"陈粒\",
 name: \"易燃易爆炸\",
 img: \"images/2.jpg\"
 }, {
 mp3: \"music/06.mp3\",
 singer: \"胡夏/郁可唯\",
 name: \"知否知否\",
 img: \"images/3.jpg\"
 }];

音乐播放

let changeMusic = function(index) {
 music.src = songs[index].mp3;
 img.src = songs[index].img;
 sName.innerHTML = songs[index].name;
 singer.innerHTML = songs[index].singer;
 proBar.style.width = 0;
 };

 let index = 0;
 changeMusic(index);

音乐播放暂停

playBtn.addEventListener(\"click\", function(event) {
 if (music.paused) {
 music.play();
 event.currentTarget.innerHTML = \'<img src=\"images/暂停.png\" alt=\"\"/>\';
 } else {
 music.pause();
 event.currentTarget.innerHTML = \'<img src=\"images/播放.png\" alt=\"\"/>\';
 }
 });

音乐切换

prevBtn.addEventListener(\"click\", function(event) { //上一首
 index--;
 if (index <= -1) {
 index = songs.length - 1;
 }
 changeMusic(index);
 });

 nextBtn.addEventListener(\"click\", function(event) { //下一首
 index++;
 if (index > songs.length - 1) {
 index = 0;
 }
 changeMusic(index);
 });
 
 music.addEventListener(\'ended\',function () { //自动播放下一首
 index++;
 if (index > songs.length - 1) {
 index = 0;
 }
 changeMusic(index);
 })

3.添加进度条。

music.addEventListener(\"loadedmetadata\", function(event) { //提示音频的元数据已加载
 tTime.innerHTML = parseInt(music.duration / 60) + \":\" + parseInt(music.duration % 60);
 });
 
 music.addEventListener(\"timeupdate\", function(event) { //监听音乐事实播放事件
 let jd = music.currentTime / music.duration;
 let bfb = jd * 100 + \"%\";
 proBar.style.width = bfb;
 if (music.currentTime < 10) {
 cTime.innerHTML = \"0:0\" + Math.floor(music.currentTime); 
 } else if (music.currentTime < 60) {
 cTime.innerHTML = \"0:\" + Math.floor(music.currentTime);
 } else {
 let minet = parseInt(music.currentTime / 60); 
 let sec = music.currentTime - minet * 60;
 if (sec < 10) {
 cTime.innerHTML = \"0\" + minet + \":\" + \"0\" + parseInt(sec);
 } else {
 cTime.innerHTML = \"0\" + minet + \":\" + parseInt(sec);
 }
 }
 });

小功能:点击进度条,音乐也跟着变化跳转到指定的时间。

songPro.addEventListener(\"click\", function(event) {
 let x = event.offsetX;
 let bfb = x / 610 * 100;
 proBar.style.width = bfb + \"%\";
 music.currentTime = music.duration * bfb / 100;
 });

4.添加音量调节模块。

let getBfb = function(event) {
 let x = event.clientX; //返回当事件被触发时鼠标指针向对于浏览器页面(或客户区)的水平坐标。
 let volX = vol.getBoundingClientRect().x;  //getBoundingClientRect()获取元素的宽高位置
 let disX = x - volX;
 disX = Math.max(0, disX); //返回最大数字
 disX = Math.min(120, disX); //返回最小数字
 return disX / 120;
 };

 let setVol = function(event) {
 let bfb = Math.floor(getBfb(event) * 10000) / 100;
 volCol.style.width = bfb + \"%\";
 volB.style.left = bfb + \"%\";
 volText.innerHTML = Math.floor(bfb) + \"%\";
 music.volume = bfb / 100;
 };

 vol.addEventListener(\"mousedown\", function() {
 document.addEventListener(\"mousemove\", setVol);
 });
 document.addEventListener(\"mouseup\", function() {
 document.removeEventListener(\"mousemove\", setVol);

 });

全部JS代码

这里我使用了{}作用域,让let 或 const声明的变量只在 let 或 const命令所在的代码块 {} 内有效,在 {} 之外不能访问(ECMAScript 6(简称ES6)中新增的)。

{
 let music = document.getElementById(\"music\");
 let playBtn = document.getElementById(\"playBtn\");
 let prevBtn = document.getElementById(\"prevBtn\");
 let nextBtn = document.getElementById(\"nextBtn\");
 let img = document.getElementById(\"img\");
 let sName = document.getElementById(\"sName\");
 let singer = document.getElementById(\"singer\");
 let tTime = document.getElementById(\"tTime\");
 let proBar = document.getElementById(\"proBar\");
 let cTime = document.getElementById(\"cTime\");
 let songPro = document.getElementById(\"songPro\");
 let vol = document.getElementById(\"vol\");
 let volCol = document.getElementById(\"volCol\");
 let volB = document.getElementById(\"volB\");
 let volText = document.getElementById(\"volText\");

 let songs = [{
 mp3: \"music/01.mp3\",
 singer: \"赵薇\",
 name: \"不能和你分手\",
 img: \"images/1.jpg\"
 }, {
 mp3: \"music/04.mp3\",
 singer: \"陈粒\",
 name: \"易燃易爆炸\",
 img: \"images/2.jpg\"
 }, {
 mp3: \"music/06.mp3\",
 singer: \"胡夏/谭维维\",
 name: \"知否知否\",
 img: \"images/3.jpg\"
 }];

 let changeMusic = function(index) {
 music.src = songs[index].mp3;
 img.src = songs[index].img;
 sName.innerHTML = songs[index].name;
 singer.innerHTML = songs[index].singer;
 proBar.style.width = 0;
 };

 let index = 0;
 changeMusic(index);

 playBtn.addEventListener(\"click\", function(event) {
 if (music.paused) {
 music.play();
 event.currentTarget.innerHTML = \'<img src=\"images/暂停.png\" alt=\"\"/>\';
 } else {
 music.pause();
 event.currentTarget.innerHTML = \'<img src=\"images/播放.png\" alt=\"\"/>\';
 }
 });

 prevBtn.addEventListener(\"click\", function(event) { //上一首
 index--;
 if (index <= -1) {
 index = songs.length - 1;
 }
 changeMusic(index);
 });

 nextBtn.addEventListener(\"click\", function(event) { //下一首
 index++;
 if (index > songs.length - 1) {
 index = 0;
 }
 changeMusic(index);
 });
 
 music.addEventListener(\'ended\',function () { //自动播放下一首
 index++;
 if (index > songs.length - 1) {
 index = 0;
 }
 changeMusic(index);
 })

 music.addEventListener(\"loadedmetadata\", function(event) { //提示音频的元数据已加载
 tTime.innerHTML = parseInt(music.duration / 60) + \":\" + parseInt(music.duration % 60);
 });

 music.addEventListener(\"timeupdate\", function(event) { //监听音乐事实播放事件
 let jd = music.currentTime / music.duration; //music.duration总时长 music.currentTime 当前时长
 let bfb = jd * 100 + \"%\";
 proBar.style.width = bfb;
 if (music.currentTime < 10) {
 cTime.innerHTML = \"0:0\" + Math.floor(music.currentTime); //Math.floor()向下取整
 } else if (music.currentTime < 60) {
 cTime.innerHTML = \"0:\" + Math.floor(music.currentTime);
 } else {
 let minet = parseInt(music.currentTime / 60); //parseInt()解析一个字符串,并返回一个整数
 let sec = music.currentTime - minet * 60;
 if (sec < 10) {
 cTime.innerHTML = \"0\" + minet + \":\" + \"0\" + parseInt(sec);
 } else {
 cTime.innerHTML = \"0\" + minet + \":\" + parseInt(sec);
 }
 }
 });

 songPro.addEventListener(\"click\", function(event) {
 let x = event.offsetX;
 let bfb = x / 610 * 100;
 proBar.style.width = bfb + \"%\";
 music.currentTime = music.duration * bfb / 100;
 });

 let getBfb = function(event) {
 let x = event.clientX; //返回当事件被触发时鼠标指针向对于浏览器页面(或客户区)的水平坐标。
 let volX = vol.getBoundingClientRect().x;  //getBoundingClientRect()获取元素的宽高位置
 let disX = x - volX;
 disX = Math.max(0, disX); //返回最大数字
 disX = Math.min(120, disX); //返回最小数字
 return disX / 120;
 };

 let setVol = function(event) {
 let bfb = Math.floor(getBfb(event) * 10000) / 100;
 volCol.style.width = bfb + \"%\";
 volB.style.left = bfb + \"%\";
 volText.innerHTML = Math.floor(bfb) + \"%\";
 music.volume = bfb / 100;
 };

 vol.addEventListener(\"mousedown\", function() {
 document.addEventListener(\"mousemove\", setVol);
 });
 document.addEventListener(\"mouseup\", function() {
 document.removeEventListener(\"mousemove\", setVol);

 });
}

最终效果展示:

原生JS实现音乐播放器

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。

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