python 网络编程要点总结

目录

1,七层网络协议
2,TCP/UDP
3,例子4,粘包

1,七层网络协议

应表会传网数物:

应用层、表示层、会话层: (这三层又可以合并为应用层,这样就是五层网络协议【osi五层协议】) python \’你好\’.encoding(\’utf-8\’)

传输层: 预备如何传输、使用的端口 (port,tcp,udp); 四层路由器、四层交换机

网络层: ip(ipv4 ipv6); 路由器、三层交换机

数据链路层: mac(mac, arp协议:可以通过ip找到mac); 二层交换机、网卡(单播、广播、组播,arp用到单播和广播)

物理层 : 转成电信号

2,TCP/UDP

tcp需要先建立连接,然后才能够通信(类似于打电话)

占用连接,可靠(消息不会丢失),实时性高,慢(效率低、面向连接、可靠、全双工)
三次握手

客户端向服务器端发送syn请求
服务端回复ack并发送syn请求
客户端接收到请求后再回复ack,连接建立

在socket中是由 客户端connect() 和 服务端accept()两个命令完成的

四次挥手

客户端向服务端发送fin请求
服务端回复ack确认
服务端向客户端发送fin请求
客户端回复ack确认

在socket中是由 客户端sk.close() 和 服务端 conn.close()两个命令完成的
挥手时服务端的ack和fin不能同时发送,因为客户端发送完所有信息时,服务端不一定完成了所有信息的发送

udp不需要建立连接,就可以通信(类似于发信息)

不占用连接,不够可靠(消息因为网络不稳定可能丢失),实时性不高(效率高、无连接的、不可靠的)

3,例子

\'\'\'
------------------------------
TCP协议
------------------------------
\'\'\'
\'\'\'server\'\'\'
import socket

sk = socket.socket()
sk.bind((\'127.0.0.1\', 6000))
sk.listen()

conn, addr = sk.accept()
conn.send(\'你好\'.encode(\'utf-8\'))
msg = conn.recv(1024)
print(msg.decode(\'utf-8\'))
conn.close()

sk.close()

\'\'\'client\'\'\'
import socket

sk = socket.socket()
sk.connect((\'127.0.0.1\', 6000))

msg = sk.recv(1024)
print(msg.decode(\'utf-8\'))
sk.send(\'再见\'.encode(\'utf-8\'))

sk.close()

\'\'\'
------------------------------
UDP协议
------------------------------
\'\'\'
\'\'\'server\'\'\'
import socket

sk = socket.socket(type=socket.SOCK_DGRAM)   #SOCK_DGRAM udp    default tcp
sk.bind((\'127.0.0.1\', 6000))

# msg = sk.recv(1024)
# print(msg.decode(\'utf-8\'))

while True:
    msg = sk.recvfrom(1024)
    print(msg)
    print(msg[0].decode(\'utf-8\'))
    if msg[0].decode(\'utf-8\') == \'对方和你断开了连接\':
        continue
    msgSend = input(\'>>>\')
    sk.sendto(msgSend.encode(\'utf-8\'), msg[1])

\'\'\'client\'\'\'
import socket

sk = socket.socket(type=socket.SOCK_DGRAM)
server = (\'127.0.0.1\', 6000)

while True:
    msgSend = input(\'>>>\')
    if msgSend.upper() == \'Q\':
        sk.sendto(\'对方和你断开了连接\'.encode(\'utf-8\'), server)
        break
    sk.sendto(msgSend.encode(\'utf-8\'), server)
    msg = sk.recv(1024).decode(\'utf-8\')
    if msg.upper() == \'Q\':
        print(\'对方和你断开了连接\')
        break
    print(msg)

4,粘包

只出现在tcp协议中,因为tcp协议中多条消息之间没有边界,并且还有各种优化算法,因此会导致发送端和接收端都存在粘包现象:

发送端:两条消息很短,而且发送的间隔时间也很短

接收端:多条消息没有及时接收,而在接收方的缓存堆在一起导致粘包

\'\'\'server\'\'\'
import socket

sk = socket.socket()
sk.bind((\'127.0.0.1\', 6000))
sk.listen()

conn, addr = sk.accept()
conn.send(b\'hello\')
conn.send(b\'byebye\')

conn.close()
sk.close()

\'\'\'client\'\'\'
import time
import socket

sk = socket.socket()
sk.connect((\'127.0.0.1\', 6000))

time.sleep(0.1)
msg = sk.recv(5)
print(msg)
msg = sk.recv(4)
print(msg)

sk.close()

解决粘包问题的本质:设置边界(发送长度、发送消息,交替进行)

1,自定义协议

\'\'\'server\'\'\'
import socket

sk = socket.socket()
sk.bind((\'127.0.0.1\', 6000))
sk.listen()

conn, addr = sk.accept()
msg1 = input(\'>>>\').encode(\'utf-8\')
msg2 = input(\'>>>\').encode(\'utf-8\')

def sendFunc(msg):
    num = str(len(msg))
    ret = num.zfill(4)
    conn.send(ret.encode(\'utf-8\'))
    conn.send(msg)
sendFunc(msg1)
sendFunc(msg2)

conn.close()
sk.close()

\'\'\'client\'\'\'
import socket

sk = socket.socket()
sk.connect((\'127.0.0.1\', 6000))

def receiveFunc():
    num = sk.recv(4).decode(\'utf-8\')
    msg = sk.recv(int(num))
    print(msg.decode(\'utf-8\'))

receiveFunc()
receiveFunc()

sk.close()

2,struct模块

import struct
\'\'\'~2**32, 排除符号位,相当于1G的数据的长度\'\'\'

num1 = 1231341234
num2 = 1342342
num3 = 12

ret1 = struct.pack(\'i\', num1)
print(ret1)
print(len(ret1))
ret2 = struct.pack(\'i\', num2)
print(ret2)
print(len(ret2))
ret3 = struct.pack(\'i\', num3)
print(ret3)
print(len(ret3))

ret11 = struct.unpack(\'i\', ret1)
print(ret11)
print(type(ret11[0]))

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