Python画图练习案例分享

目录

1.多边形的绘制案例

# 多边形的绘制案例
import turtle
def main():
turtle.color(\"green\")
# steps代表多边形的绘制
turtle.circle(50,steps=6)
turtle.exitonclick()
if __name__ == \"__main__\":
main()

Python画图练习案例分享

2.太阳花案例

# 太阳花案例*******************************************************************
import turtle
import time
turtle.color(\"red\",\"yellow\")
turtle.begin_fill()
for _ in range(50):
turtle.speed(0)
turtle.forward(200)
turtle.left(170)
turtle.end_fill()
turtle.mainloop()

Python画图练习案例分享

3.颜色五角星案例

# 颜色五角星案例******************************************************************
import turtle
import time
turtle.pensize(5)
turtle.pencolor(\"yellow\")
turtle.fillcolor(\"red\")
turtle.begin_fill()
for _ in range(5):
turtle.forward(200)
turtle.right(144)
turtle.end_fill()
time.sleep(2)
turtle.penup()
turtle.goto(-150,-120)
turtle.color(\"violet\")
turtle.write(\"Done\",font=(\"Arial\"))
turtle.mainloop()

Python画图练习案例分享

4.艺术图片

# 艺术图片*************************************************************************
import turtle
turtle.speed(0)
turtle.delay(0)
turtle.pensize(2)
turtle.bgcolor(\"black\")
colors=[\"red\",\"blue\",\"yellow\",\"purple\"]
for x in range(300):
turtle.color(colors[x%4])
turtle.forward(2*x)
turtle.left(91)
turtle.done()

Python画图练习案例分享

5.黑六边形

# #黑六边形*****************************************************************************
import turtle
def bye(x,y):
turtle.bye()
s = turtle.Screen()
s.bgcolor(\"black\")
s.screensize(800,800)
s.title(\"Class Using\")
s.onscreenclick(bye)
p=turtle.Turtle()
p.speed(0)
p.hideturtle()
p.pencolor(\"red\")
p.pensize(3)
p.circle(50,360,6)
turtle.done()

Python画图练习案例分享

前方高能

6.绘制时钟

#绘制时钟************************************************************************************************
import turtle as tt
from datetime import *
# 当前日期属于一周的第几天
def Week(t):
week = [\"星期一\", \"星期二\", \"星期三\", \"星期四\", \"星期五\", \"星期六\", \"星期日\"]
return week[t.weekday()]
# 获取当前时间
def Date(t):
y = t.year
m = t.month
d = t.day
cur_hour = t.hour;
cur_min = t.minute;
cur_sec = t.second;
return \"%s-%d-%d %d:%02d:%02d\" % (y, m, d, cur_hour, cur_min, cur_sec)
# 移动画笔,距离为distance
def movePen(distance):
tt.penup()
tt.pensize(5)
tt.pencolor(\"blue\")
tt.fd(distance)
tt.pendown()
# 绘制表针
def makeHands(name, length):
# 清空窗口,重置turtule状态为初始状态
tt.reset()
movePen(-length * 0.1)
# 开始记录多边形的顶点
tt.begin_poly()
tt.fd(length * 1.1)
# 停止记录多边形的顶点
tt.end_poly()
# 返回记录的多边形
handForm = tt.get_poly()
tt.register_shape(name, handForm)
# 初始化
def initial():
global secHand, minHand, hurHand, printer
# 重置方向向北(上),正角度为顺时针
tt.mode(\"logo\")
# 建立并初始化表针
makeHands(\"secHand\", 180)
makeHands(\"minHand\", 150)
makeHands(\"hurHand\", 110)
secHand = tt.Turtle()
secHand.shape(\"secHand\")
minHand = tt.Turtle()
minHand.shape(\"minHand\")
hurHand = tt.Turtle()
hurHand.shape(\"hurHand\")
for hand in secHand, minHand, hurHand:
hand.shapesize(1, 1, 4)
hand.speed(0)
# 输出文字
printer = tt.Turtle()
# 隐藏画笔
printer.hideturtle()
printer.penup()
# 绘制表盘外框
def drawClock(R):
# 清空窗口,重置turtule状态为初始状态
tt.reset()
# 画笔尺寸
tt.pensize(5)
for i in range(60):
movePen(R)
if i % 5 == 0:
tt.fd(20)
movePen(-R - 20)
movePen(R + 20)
if i == 0:
# 写文本
tt.write(int(12), align=\"center\", font=(\"Consolas\", 14, \"bold\"))
elif i == 30:
movePen(25)
tt.write(int(i / 5), align=\"center\", font=(\"Consolas\", 14, \"bold\"))
movePen(-25)
elif (i == 25 or i == 35):
movePen(20)
tt.write(int(i / 5), align=\"center\", font=(\"Consolas\", 14, \"bold\"))
movePen(-20)
else:
tt.write(int(i / 5), align=\"center\", font=(\"Consolas\", 14, \"bold\"))
movePen(-R - 20)
else:
# 绘制指定半径和颜色的点
tt.dot(5, \"red\")
movePen(-R)
tt.right(6)
# 表针的动态显示
def handsMove():
t = datetime.today()
second = t.second + t.microsecond * 0.000001
minute = t.minute + second / 60.0
hour = t.hour + minute / 60.0
secHand.seth(6 * second)
minHand.seth(6 * minute)
hurHand.seth(30 * hour)
tt.tracer(False)
printer.fd(65)
tt.pencolor(\"green\")
printer.write(Week(t), align=\"center\", font = (\"黑体\", 14))
printer.back(130)
printer.write(Date(t), align=\"center\", font = (\"Consolas\", 14))
# 设置当前画笔位置为原点,方向朝东
printer.home()
tt.tracer(True)
# 经过100ms后继续调用handsMove函数
tt.ontimer(handsMove, 100)
# 调用定义的函数,打开和关闭动画,为更新图纸设置延迟;
tt.tracer(False)
initial()
drawClock(200)
tt.tracer(True)
handsMove()
tt.mainloop()

Python画图练习案例分享

7.绘制分形树

# 绘制分形树******************************************************************************
import turtle
def draw_branch(branch_length):
\'\'\'
绘制分形树
\'\'\'
if branch_length > 5:
# 绘制右侧树枝
turtle.forward(branch_length)
print(\"向前:\", branch_length)
turtle.right(20)
print(\"右转:20度\")
draw_branch(branch_length - 15)

# 绘制左侧树枝
turtle.left(40)
print(\"左转:40度\")
draw_branch(branch_length - 15)
# 返回之前的树枝
turtle.right(20)
print(\"右转:20度\")
turtle.backward(branch_length)
print(\"向后:\", branch_length)
def main():
\'\'\'
主函数
\'\'\'
turtle.speed(0.5)
turtle.pensize(3)
turtle.left(90)
turtle.color(\'green\')
turtle.penup()
turtle.backward(150)
turtle.pendown()
turtle.bgcolor(\"black\")
draw_branch(100)
turtle.exitonclick()
if __name__ == \"__main__\":
main()

Python画图练习案例分享

8.彩虹线绘制案例

# 彩虹线绘制案例***************************************************************************
import turtle as t
from random import randint as rint
t.shape(\"turtle\")
t.pensize(5)
t.colormode(255)
t.bgcolor(\"black\")
t.tracer(False)
for x in range(700):
t.color(rint(0,255),rint(0,255),rint(0,255))
t.circle(2*(1+x/4),5)
t.speed(0)
t.tracer(True)
t.exitonclick()

Python画图练习案例分享

© 版权声明
THE END
喜欢就支持一下吧
点赞0 分享
评论 抢沙发

请登录后发表评论

    暂无评论内容