目录
1.多边形的绘制案例
# 多边形的绘制案例 import turtle def main(): turtle.color(\"green\") # steps代表多边形的绘制 turtle.circle(50,steps=6) turtle.exitonclick() if __name__ == \"__main__\": main()
2.太阳花案例
# 太阳花案例******************************************************************* import turtle import time turtle.color(\"red\",\"yellow\") turtle.begin_fill() for _ in range(50): turtle.speed(0) turtle.forward(200) turtle.left(170) turtle.end_fill() turtle.mainloop()
3.颜色五角星案例
# 颜色五角星案例****************************************************************** import turtle import time turtle.pensize(5) turtle.pencolor(\"yellow\") turtle.fillcolor(\"red\") turtle.begin_fill() for _ in range(5): turtle.forward(200) turtle.right(144) turtle.end_fill() time.sleep(2) turtle.penup() turtle.goto(-150,-120) turtle.color(\"violet\") turtle.write(\"Done\",font=(\"Arial\")) turtle.mainloop()
4.艺术图片
# 艺术图片************************************************************************* import turtle turtle.speed(0) turtle.delay(0) turtle.pensize(2) turtle.bgcolor(\"black\") colors=[\"red\",\"blue\",\"yellow\",\"purple\"] for x in range(300): turtle.color(colors[x%4]) turtle.forward(2*x) turtle.left(91) turtle.done()
5.黑六边形
# #黑六边形***************************************************************************** import turtle def bye(x,y): turtle.bye() s = turtle.Screen() s.bgcolor(\"black\") s.screensize(800,800) s.title(\"Class Using\") s.onscreenclick(bye) p=turtle.Turtle() p.speed(0) p.hideturtle() p.pencolor(\"red\") p.pensize(3) p.circle(50,360,6) turtle.done()
前方高能
6.绘制时钟
#绘制时钟************************************************************************************************ import turtle as tt from datetime import * # 当前日期属于一周的第几天 def Week(t): week = [\"星期一\", \"星期二\", \"星期三\", \"星期四\", \"星期五\", \"星期六\", \"星期日\"] return week[t.weekday()] # 获取当前时间 def Date(t): y = t.year m = t.month d = t.day cur_hour = t.hour; cur_min = t.minute; cur_sec = t.second; return \"%s-%d-%d %d:%02d:%02d\" % (y, m, d, cur_hour, cur_min, cur_sec) # 移动画笔,距离为distance def movePen(distance): tt.penup() tt.pensize(5) tt.pencolor(\"blue\") tt.fd(distance) tt.pendown() # 绘制表针 def makeHands(name, length): # 清空窗口,重置turtule状态为初始状态 tt.reset() movePen(-length * 0.1) # 开始记录多边形的顶点 tt.begin_poly() tt.fd(length * 1.1) # 停止记录多边形的顶点 tt.end_poly() # 返回记录的多边形 handForm = tt.get_poly() tt.register_shape(name, handForm) # 初始化 def initial(): global secHand, minHand, hurHand, printer # 重置方向向北(上),正角度为顺时针 tt.mode(\"logo\") # 建立并初始化表针 makeHands(\"secHand\", 180) makeHands(\"minHand\", 150) makeHands(\"hurHand\", 110) secHand = tt.Turtle() secHand.shape(\"secHand\") minHand = tt.Turtle() minHand.shape(\"minHand\") hurHand = tt.Turtle() hurHand.shape(\"hurHand\") for hand in secHand, minHand, hurHand: hand.shapesize(1, 1, 4) hand.speed(0) # 输出文字 printer = tt.Turtle() # 隐藏画笔 printer.hideturtle() printer.penup() # 绘制表盘外框 def drawClock(R): # 清空窗口,重置turtule状态为初始状态 tt.reset() # 画笔尺寸 tt.pensize(5) for i in range(60): movePen(R) if i % 5 == 0: tt.fd(20) movePen(-R - 20) movePen(R + 20) if i == 0: # 写文本 tt.write(int(12), align=\"center\", font=(\"Consolas\", 14, \"bold\")) elif i == 30: movePen(25) tt.write(int(i / 5), align=\"center\", font=(\"Consolas\", 14, \"bold\")) movePen(-25) elif (i == 25 or i == 35): movePen(20) tt.write(int(i / 5), align=\"center\", font=(\"Consolas\", 14, \"bold\")) movePen(-20) else: tt.write(int(i / 5), align=\"center\", font=(\"Consolas\", 14, \"bold\")) movePen(-R - 20) else: # 绘制指定半径和颜色的点 tt.dot(5, \"red\") movePen(-R) tt.right(6) # 表针的动态显示 def handsMove(): t = datetime.today() second = t.second + t.microsecond * 0.000001 minute = t.minute + second / 60.0 hour = t.hour + minute / 60.0 secHand.seth(6 * second) minHand.seth(6 * minute) hurHand.seth(30 * hour) tt.tracer(False) printer.fd(65) tt.pencolor(\"green\") printer.write(Week(t), align=\"center\", font = (\"黑体\", 14)) printer.back(130) printer.write(Date(t), align=\"center\", font = (\"Consolas\", 14)) # 设置当前画笔位置为原点,方向朝东 printer.home() tt.tracer(True) # 经过100ms后继续调用handsMove函数 tt.ontimer(handsMove, 100) # 调用定义的函数,打开和关闭动画,为更新图纸设置延迟; tt.tracer(False) initial() drawClock(200) tt.tracer(True) handsMove() tt.mainloop()
7.绘制分形树
# 绘制分形树****************************************************************************** import turtle def draw_branch(branch_length): \'\'\' 绘制分形树 \'\'\' if branch_length > 5: # 绘制右侧树枝 turtle.forward(branch_length) print(\"向前:\", branch_length) turtle.right(20) print(\"右转:20度\") draw_branch(branch_length - 15) # 绘制左侧树枝 turtle.left(40) print(\"左转:40度\") draw_branch(branch_length - 15) # 返回之前的树枝 turtle.right(20) print(\"右转:20度\") turtle.backward(branch_length) print(\"向后:\", branch_length) def main(): \'\'\' 主函数 \'\'\' turtle.speed(0.5) turtle.pensize(3) turtle.left(90) turtle.color(\'green\') turtle.penup() turtle.backward(150) turtle.pendown() turtle.bgcolor(\"black\") draw_branch(100) turtle.exitonclick() if __name__ == \"__main__\": main()
8.彩虹线绘制案例
# 彩虹线绘制案例*************************************************************************** import turtle as t from random import randint as rint t.shape(\"turtle\") t.pensize(5) t.colormode(255) t.bgcolor(\"black\") t.tracer(False) for x in range(700): t.color(rint(0,255),rint(0,255),rint(0,255)) t.circle(2*(1+x/4),5) t.speed(0) t.tracer(True) t.exitonclick()
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